Captain Disaster the Computer Game is the main home of the Captain Disaster adventure games and related projects by Dave Seaman. The site brings together information on the games themselves, along with screenshots, trailers, walkthroughs, media coverage and occasional side projects. Most of the focus is on comedy adventure gaming, with a mixture of freeware releases, commercial titles and experimental smaller works. No generative AI is used in any of the Captain Disaster games. I do experiment with AI in other contexts, and where I've blogged about these, I clearly indicate this.

Friday, 17 October 2014

A warning to fellow gamedevs who voice act!

Do you have ANY idea how difficult this was to voice with a thick Sicilian accent?!?!? ) Or at least, an attempt at a thick Sicilian accent. :-D)


In other news...

Test reports are starting to roll in, and the Act III backgrounds are slowly getting finished... work continues, hoping to have a lot to showcase at Adventure-X!

Saturday, 11 October 2014

Captain Disaster at AdventureX 2014

I'm pleased to announce that I will be showcasing Captain Disaster in Death Has a Million Stomping Boots at AdventureX this year - a change of venue this year, it will be held in the South Bank University.  Full details on the Official Website


Thursday, 4 September 2014

Time for another post... do you want the good news, or the bad news?

Hi folks, sorry for the long gap between updates again.

The good news is that we've made a lot of progress in making the game, Acts I and II are fully completable, work has begun on Act III and it's all going rather well.

The bad news is, for various reasons beyond our control we've got a little behind schedule, and as a result have decided not to try to a December 2014 release date as we were previously going to.  Barring a miracle I don't think we'd have the game finished by then and even if we did, I don't think we could be confident that it was thoroughly tested and bug-free.  So.,,... we're probably going to be looking at a Summer 2015 release date.

On the plus side, it looks like Adventure-X is happening again, probably on 6th and 7th December 2014, and I am definitely planning to showcase Captain Disaster in Death Has a Million Stomping Boots there - as well as my other game, Troll Song.  More news on that in the near future I hope.

Sunday, 13 July 2014

Testing and Development Update

Act I is now with our beta test team (Arj0n, Cat and Tabatha from the AGS boards) - all I know for sure so far is that they've found one typo.  I'm sure that soon reports will flow in of weird and wonderful ways to break the games, impossible to foresee continuity errors, and the like.

Act II is, believe it or not, almost finished as well.  We've decided to take a different tack that will basically involving adding new puzzles to the existing demo section rather than introducing a whole new section with its own unique game mechanics etc.  While the idea was nice, this way we get to finish production of Act II quickly and ensure that people who've played the demo don't feel that they are playing exactly the same thing when they reach that part in the game.

Just waiting on Ben Chandler for the Act III graphics, and we'll start on the big finale.  (Well, that's probably a job for August / September, but it feels like we're really making good progress atm.)