Monday 23 October 2017

A significant milestone

Hey all - well, you know how much I love milestones, right?  Yesterday we reached another one.

Both I and my co-dev have now played the game, feature-complete, from start to finish, and watched the end credits roll.  A very exciting moment for us as developers since it means that we really do have a full, working game with only bits and pieces to add now, including voicing a final few characters (who only have a small number of lines each).  Seeing the thing in its' (almost) finished glory has been very gratifying, with all the hard work really paying off now.

We still have some bits and pieces to put in and of course get the final testing done but we are getting very close.  It's been a long voyage - a bit longer the the original Star Trek's "5 Year Mission" in fact! - but we're almost there.

Stay on target... STAY ON TARGET!!

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Wednesday 11 October 2017

Quick update on Captain Disaster in: Death Has A Million Stomping Boots

Just a quick update - we've been quiet for a while but behind the scenes we've made huge strides towards getting the game closer to full release.  The game is essentially 100% feature-complete now and we are adding extra polish and putting in the final voicing before sending to our testers.

Anyone who's followed the game will know that we've been cautious about giving a a definite release date and I'm afraid this is still the case - release date will be announce only once we're absolutely sure we have the actual final product.  However I don't think it's unreasonable to say that the game should be released by Q1 of 2018 at the latest, with the aim if we can of releasing in December 2017.

In the meantime check out a recently released game by some of our indie friends, Legend of Hand.

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