Uh... a little late off the mark with this as I've had so many other places to post about the game, but if you're interested in The Corruption Within, it's available now with 10% off during launch week.
We've had some wonderful reviews on Steam so far:
"I thoroughly enjoyed The Corruption Within and highly recommend it to fans of adventures created in the traditional style."
"I definitely recommend adding The Corruption Within to your collection. It's a solid, well-crafted experience that works really well within its scope, and it's just plain old fun."
"A dark and twisted thriller with great pixel art and storytelling."
"I can definitely recommend TCW for any mystery/horror/thriller and adventure game fans!"
"The graphics are perfect, the music is incredible and the story comes together in a way that works really well here."
"Absolutely amazing game that takes me right back to the beginning of my love of point and click adventures. The atmosphere is fantastic. The music score is amazing. Overall a great time."
Tomorrow sees the release of The Corruption Within, which I designed and was successfully Kickstarted.
Whilst I'm busy losing my mind trying to make sure everything is ready for that launch, I decided to make Captain Disaster in: Death Has A Million Stomping Boots 80% off the usual price on Itch.io until the new game is released. By Grabthar's Hammer, what a savings indeed - that's less than two dollars!
As part of the Steam Lunar New Year Sale, Captain Disaster in: Death Has A Million Stomping Boots is available at a massive 75% discount!
And remember, scanning will safe technology in the future. This is of absolutely no importance but gives me a chance to post this screenshot.
Making good progress with this, yesterday was about adding new features, today was about ironing out any issues, making the gameplay smoother and improving the collision detection, and some general improvements like proper scoring function and adding music. I also made the grey fishies yellow as they were a little difficult to see at times.
In terms of the MAGS version I think this is feature-complete now - once I've made sure it's stable and I've added a few extra bits of polish it's ready to go. I'll probably make a few improvements and release it as a cheap game on Itch later (it will be free to my Patrons of course).
Yes, I've decided that when I'm involved in a game jam and don't have any particular Captain Disaster news for you, I'm going to plague you with updates on my jam games instead.
This one's going well (for MAGS January 2021) - I now have all the basic mechanics in places, up to a thousand fish on screen, and sharks randomly eating your shoals. I've replaced the placeholders with what (by my standards) is some pretty nice pixel art, although apart from the sharks it's difficult to see much.
Just need to work on the game's win / lose state and maybe add another element or two.
Oh and I have come up with a terrible pun title that I truly love - "Shoaly You'r Not Serious". 😆
... if you follow me on Twitter you may know that I am the designer for The Corruption Within, which we will have a demo available for soon.
In the meantime I am joining the MAGS game jam for the first time in forever, it's going to be a fishy game... it's kind of hard to make out from the screenshots what's happening, but basically you move around collecting fish who then become part of your shoal. I'm going to add sharks to eat you later... when I can get the core mechanics right (they're mostly okay but struggling with keeping the shoal members inside the area they should be for some reason, probably me being stupid somehow!