Well, I haven't posted anything for a while so I guess it's time for a quick update!
Work is progressing - much slower than we'd like, but that's trying to make games in your spare time when you don't have very much spare time I guess - mainly TheBitPriest reworking the GUI, tightening up old code and checking for bugs.
Oh, we also have a new character who will be in the game (in Act I, on Acturus-1) - meet PostBot! Or at least the first draft of PostBot.
Friday, 22 November 2013
Tuesday, 1 October 2013
Pretty nice little review in the "Following Freeware" feature for August...
"Captain Disaster holds little pretence about the kind of game it aims to be, mirroring its gameplay closely to classic Sierra and LucasArts adventures. This means that you'll follow the simple formula of picking up items, combining them and using them with other things whenever appropriate. It also means that the game provides a healthy dose of light-hearted humour throughout. Puzzle solutions are rarely arbitrary and solving them remains fair, despite some pixel hunting later on. Overall, this proves to be a rather basic game, but the dialogue and constant quips about its inspirations ensure a certain charm.
Monday, 26 August 2013
Tuesday, 20 August 2013
Just seemed reasonably significant - finally hit a thousand downloads of the Captain Disaster in Death Has A Million Stomping Boots DEMO over at AGS. Yeah I know, it's not really that significant, I just like milestones...
Saturday, 17 August 2013
Game page view - 497
Game downloads - 140
Game downloads - 140
"This is a pretty interesting game, when you start the game you notice that there's work put into this. The music is well done and the game uses low-resolution graphics, I am not sure if that is the final graphics or not, looks cool as it is though."
"Nice game, the background is a little grating after a while, but that's only me nitpicking as I couldn't really find much else to fault.
Puzzles were pretty well balanced and if not for the lack of possibly some more of the more inventive ones (you know which one i mean!) and a few too many basic object combining/using it really was a very professional set of puzzles."
"I really like the music, and the games kept me entertained for the little while I've played it so far."
"Heh, I like the hilarious profile you gave to this game, the lo-res graphics do the trick as well, but in my opinion there should be something to skip all the walking, it becomes a little tedious after a while."
"I love the writing! Much humor."
"This was a fun little game which I really enjoyed."
So I'm pleased to say that it seems we have managed to do what we set out to do - create a short but sweet slice of adventure gaming that people would enjoy playing.
If anyone needs it, I've done a walkthrough for Captain Disaster in: "The Dark Side of the Moon". You can get it here. (This only gives you the minimum you need to complete the game, there is much more to discover if you explore the game!)
A nice chap called Peter has also translated the walkthrough into Dutch, which you can get here.
In case you haven't played it yet, here's the game download page.
Thursday, 15 August 2013
Tuesday, 13 August 2013
Monday, 12 August 2013
Well folks, here's what you've all been waiting for but didn't know it... Team Disaster's very first game featuring Captain Disaster - The Dark Side of the Moon.
Due to difficulties purchasing website hosting (basically, I've lost my wallet so I have no way to pay...!!), I've only been able to put the game on GameJolt so far. Hope that's okay with everyone, it seems to be a pretty good service anyway.
I won't explain too much about the game right now, you can find information, screenshots etc over at GJ, and in any case I'm afraid that right now I'm too tired to do much blogging.
Saturday, 10 August 2013
Tuesday, 30 July 2013
Tuesday, 2 July 2013
Monday, 1 July 2013
A couple of (possibly) interesting stats regarding Captain Disaster in Death Has A Million Stomping Boots:
- Emails exchanged between team members about the game's development: over 500 email conversations (ranging from 1 or 2 to 50 or more emails in the discussion) - and that's just the ones I've kept! This doesn't include chats and Google Group posts. It's a fairly conservative estimate to say that we've swapped over ten thousand messages of one kind or another.
- Shared files (again, this is only the ones we've actually kept) - currently the Google Drive is showing 3,449 files in 217 folders, taking up 1.73Gb of storage space.
And we're not quite halfway towards the finished game yet - yikes!