It really does fly when you're having fun - or hard at work making an adventure game!! It suddenly occurred to me today that this was the 6-month anniversary of releasing the demo for Captain Disaster in Death Has a Million Stomping Boots. I would be lying if I said the game's production was as far on now as I'd hoped - we've had several problems with needing to replace team members - but for the last couple of months, development has been progressing very nicely and we're getting pretty close to a fully playable Act I of the game.
I'll be posting news soon about the voice talent working on the game, too - for the demo just Rob and myself did all the voices, but I don't think we could carry the whole game (and certainly not the female voices, though Rob's digitally altered voice for the feminine-sounding hand scanner was pretty eerie!) - some talented folk are lending their sonic uniqueness to the game. Things are looking good for the game to be ready for release towards the end of this year, but it's still going to be a pretty tough haul to reach that goal.
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