Tuesday 27 June 2017

The game manual's getting there too...

Fairly close to being finished.  I wonder if anyone will actually look at it? 😆

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  1. Usually testing is the longest and hardest part. I hope there aren't too many bugs to squash.

  2. Very true! We do masses of testing ourselves before, during and after the test team themselves go at it. No doubt despite our thoroughness there will be something that manages to evade our clutches... but we're doing everything we can to make it error-free!! :-)

    We're getting there...