For reasons beyond my understanding, I've wanted to make a Snake game in AGS for years. Needing a small side-project to help me focus my brain for the last development stint of Captain Disaster 3, I decided now was the time to make it. I had fun working out the game mechanics, how to track snake music and direction, collisions etc - yes you heard me, I found it FUN! - anyway, I added a few features to hopefully make it more fun, like power ups / downs and 2-player cooperative mode.
Hope you enjoy it!
Editor's Note (24.04.26) - the game was nominated for Best Non-Adventure Game and Best Programming in the 2025 AGS Awards. It won neither, but the games that beat it were most definitely worthy winners, so I'm not complaining :-) To see the winners, check out this post.

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