An introduction to my experiment of using AI tools to make simple JavaScript games
This page brings together a selection of simple JavaScript games and interactive experiments I have created with the help of AI tools. The focus is on small-scale browser-based projects, exploring how AI-assisted development can be used to produce playable ideas, variations on familiar game concepts, and other lightweight interactive pieces in JavaScript.
Games:
- Noughts and Crosses (what it says on the tin, a very simple first experiment)
- Noughts and Crosses and Wildcards, Oh My! (adding new rules and a larger playing area to the basic game)
- Colourdoku (sudoku, but with colours - incomplete as yet)
- Adventure Game Missing Word Quiz (again, what it says on the tin - guess the missing word, with a theme of adventure games)
Other experiments (non-gaming)
- Simple Fractal Explorer (I've always been fascinated by fractal graphics, so this was a logical thing to try making)
- Secure Password Generator (actually made this specifically for something that was annoying me at work, and eventually led to the creation of a whole site of quick and easy to use tools in a clutter-free environment - see below)
External Site experiments
- Fuss-Free Browser Apps (just a selection of tools I've created in a completely fuss-free environment for various specialist interests and use cases)
- Eliza Emulator (based on the classic 60s program, generally thought of as the earliest example of a chatbot, although based on pattern-matching rather than AI)
- Think of an Animal (based on the game that appeared on the ZX81 and other early PCs, where you "taught" the computer the differences between animals via answering / adding simple yes/no questions)
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